Mercaddes Ehrason

I've been reading some more back story on what apparently is what's now called the Lyran Alliance. Their MechWarriors should either be bald or sport a bald spot. I think it has to do something with their helmet thingamajig.

I also learned that some influence on the Lyran Alliance were taken from old WWII if I'm not mistaken (or I may have gleaned that from elsewhere and just mushed it all together LOL).

So here's my revised sketch of Mercaddes Ehrason. Yeah I know it's pretty much a rip off some old anime look, but hey, that's what I decided to go for. Usually MechWarriors shouldn't have much heavy clothing on when piloting BattleMechs. I used this combat armor look because it enforces Mercaddes' belief to lead by example; thus he should be ready to fight at all times, be it piloting his Mech or fighting outside it.

It's just a sketch in progress, so I'll add on to it at a later date.

Here's my first sketch of the guy. Did it all using a WACOM digipen on Adobe Photoshop CS2.

References and Guidelines

As per Ryan Tamayo's text message:
Anyway, I'm thinking we play between the Fourth Succession War until the arrival of the clans; so we can use techs up to 3050. Let's set our pointage to 200 tons and use a maximum of four BattleMechs only.
Here is a list of references and guidelines that pertain to back story or fluff in the Classic Battletech storyline/universe.

6th Renegade Lance Squadron



PilotLeader Name: Douglas Reinhard
CodeName: Dirt Renega
de

Most notorious rebel among mech pilots, he usually does not follow orders from anyone. He would rather tend to do things his way or no way at all. Though rumors say this pilot is a pirate from the past era, he would be a cunning ally to the house: Liao. At most times you better watch your back, since his reputation to turn against you at any time is a great possibility. He used to be an Elite pilot in the Inner Sphere wars (Succesion Wars) before the Clan arrived and used to wage war against house: Davion and Federated Suns under the 4th Regimental Battalion of Commander Santillana. Additional rumors claims that he was an underground mercenary paid and beefed up by house: Kurita since most of his units are of these make. They also say, he was seen dealing with Special commando forces that would infiltrate drop ships and steal the mechs aboard it. Douglas Reinhard was sent to trial on these accusations and was dismissed due to lack of evidence to support the allegations against him.

Through the Fire and Flames

I've seen Battletech in comic book ads when I was a kid. I learned more about it when I was in college and a buddy of mine, Alvin Pineda, showed me a collection of rulebooks and sourcebooks for Battletech. Being a traditional D&D DM/player at the time, those books looked very technical and tedious to play. After almost a decade of being face-first in miniature wargaming, looking back at these books and rules, this time via another buddy, Ryan Tamayo, getting into Battletech seemed like a sweet alternative to my other miniature wargames.

So with Battletech general information printouts in hand, I went over to Ryan's place (which is a convenient walking distance away from my current place of employment) one evening and opted for an introductory game. Ryan knows I've been gaming a lot of 40K and WARMACHINE, so he skipped most of the basics. A few days back, he showed me his collection of Battletech miniatures, and I told him I would want to play with an Atlas. And so last night, he arrayed his miniatures for me to choose from (the boxed set Atlas was already an auto-include for me).


After the first round of movement

Since it's the standard 200 tonnage and 4-mech maximum, I'd be choosing at most two models to fight with my Atlas (which was Type AS7-C) . I looked at the record sheets he had printed out and chose haphazardly. I chose a Dragon and a Panther (Type PNT-9R) initially. Ryan then showed me his newly painted Catapult (Type CPLT-C4), which looked like a Madcat (another old favorite). I learned that the Madcat was indeed based on the Catapult and another Mech, so I chose it over the Dragon since they were the same pointage.

Ryan's force consisted of an Awesome, a Trebuchet and an Axeman.

The actual game is made up of several phases, each of which is played out in a me-go-you-go fashion. You also roll 2D6 for initiative at the start of every round, which is perfectly acceptable for me. Line of sight was very forgiving, as facing is clearly defined by the models' bases and you can swivel the mech's upper torso, too, for better targeting. I didn't get to see any melee action, but that's alright. There's always next time anyway.


Ryan figuring what actions his Awesome will undertake

Targets and weapons usage were declared (for heat management), and were resolved simultaneously. Some mechs' weaponry have ammunition like LRM's which you have to mark down the record sheets. And of course there's heat, caused by whatever actions you assign your mechs to do. I played pretty conservatively the whole game, staying away from gaining too much heat.

I got to roll the first ever Critical Hit for BTPH! I got to break Ryan's Trebuchet's foot actuator with combined shooting from my Atlas and my Panther. They both got some more critical hits in, all on the same Trebuchet, but I forgot where the hits went.


"That's a dead Trebuchet right there!"

In the end, I got to down his Trebuchet. It was a demo game so I'm sure Ryan just left it there to be shot down to bits.

My Atlas had its left and center torso scratched, along with some parts of its right arm.

My Catapult's left leg got shot to bits. We decided to go for a critical effect for its leg, just so we can see how it should affect the game. It got its foot actuator damaged, so it had its movement reduced on our last two rounds.


The Trebuchet on top of the hill, as seen by an Atlas

My Panther suffered heavy damage. It was the target of both Ryan's Awesome and Axeman for the majority of the game. My Panther had its left arm completely obliterated (good thing the PPC wasn't there). The whole left leg armor was also gone, plus heavy damage on its left and right torso armor.

All in all, the game left a very good impression on me. I'm definitely getting that starter box now (so I can demo it later on, too, to others). I'm going to have to change my faction preference though. I'm supposed to be Wolf's Dragoons, but seeing our starting lineup didn't have all the major houses covered, I decided to go for one of them instead. I'm now going to play House Steiner of the Lyran Commonwealth (change reflect on our roster here).

Photos by Ian Navarro

Ehrason Iron Cavalry

Hauptmann Mercaddes Ehrason, 9th45th Lyran Regulars "Ehrason Iron Cavalry"

Demoted to the rank of Hauptmann due to his lack of social finesse and the usual court bureaucracy, Ehrason never enjoyed kissing ass to rise up the ladder like some military leaders of the Lyran Commonwealth. Ehrason has been placed in charge of training and disciplining the more unrefined members of the soldiery - sons of nobility and military misfits. He has contributed significant victories for the Commonwealth, but are overshadowed when the bootlicking majority of the upper echelon make magnanimous even his smaller mistakes. He aims to be an example that the Lyran military can look up to - to avoid the foolish prancing about in the courts and seek to better one's own martial skills instead and by doing so, further the power of the Commonwealth.

Ehrason embodies the better aspects of Lyran Commonwealth fighting and tactics. He still favors the usage of assault mechs, and encourages it among members of his entrusted Iron Cavalry. His recent battles taught him to appreciate the usage of the traditional Commando and Phoenix Hawk mechs, that run alongside his massive AS7-S2 Atlas.

As of current writing, Ehrason is training and resupplying his recently broken lance, all members (excluding himself) perished in their last mission.

Members of Battletech Philippines

Here's our official roster as of current writing:


Friedrich Lopez
House Liao, Capellan Confederation



Henri Tecson
House Kurita, Draconis Combine



Ian "Kim" Navarro
House Steiner, Lyran Commonwealth



Lesther Calina
House Davion, Federated Suns



Ryan Tamayo
Gray Death Legion

Free Worlds League BattleMechs

Originally posted in Battletech Wiki. This is a listing of all BattleMechs manufactured within the Free Worlds League.

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Capellan Confederation BattleMechs

Originally posted in Battletech Wiki. This is a listing of all BattleMechs manufactured within the Capellan Confederation.

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Draconis Combine BattleMechs

Originally posted in Battletech Wiki. This is a listing of all BattleMechs manufactured within the Draconis Combine.

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Originally posted in Battletech Wiki. This is a listing of all BattleMechs manufactured within the Federated Suns.

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Lyran Alliance BattleMechs

Originally posted on Battletech Wiki

This is a listing of all BattleMechs manufactured within the Lyran Alliance. Not all of the listed BattleMechs are exclusively manufactured or exclusively used within the Lyran realm only. However, certain variants of some 'Mechs may be Lyran exclusive. The list does further not include BattleMechs that have been greatly imported (e.g. the Avatar, Penetrator or Awesome'Mechs); nevertheless, considering their numbers in service, they are also very common in the LAAF.

This listing tries to list the manufacturing situation roughly around the 3067-3072. BattleMechs that have been manufactured before in the Lyran Alliance but stopped production (because of e.g. war, territorial losses or economical reasons) until 3067 are not included. Due to the Jihad, even some 'Mechs now included in the list are not continuously available. For instance, during the Jihad J.B. BattleMechs Incorporated stopped manufacturing the Dragon Fire'Mech and all other production lines in the Lyran realm.

References

  • Handbook: House Steiner
  • Technical Readout: 3050 Upgrade
  • Technical Readout: 3075

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Welcome to Battletech Philippines

Welcome to Battletech Philippines!

We are a group of miniature wargaming hobbyists and enthusiasts who are now venturing into and/or revisiting the world of Classic Battletech. We'll be posting game results, works-in-progress, planned campaigns, pics and so on.

The blog is under heavy construction as of the moment so please do check back for news and updates. Thanks!

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2009-06-25
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2009-06-24
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2009-06-23
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2009-06-22
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